Finally!!The dates for our 2nd House League for 2009 has been confirmed.The dates are:
First League - 30th- 31st May 2009
Second League - 11th - 12th July 2009
Finale League - 10th 11th October 2009
RULES AND REGULATIONS
Objective: Score the most points possible during the course of the game
Duration of Game: Ten(10) minutes
Team Size: Team may have a maximum of ten (10) starting players, with no substitution team members in the event of injury, gun malfunction or exhaustion. All teams must report to the head referee prior to game time. Any team reporting at game time with fewer than five (5) players (4 or less) forfeits the game.
Team Color Armband: Each player will be issued a Team Color Armband that will be consistent with all members of the player’s team. Each player must wear the armband on the right arm between the elbow and shoulder in a plainly visible fashion (with no overlapping clothing).
1.0 Elimination Zone, Flags and Main Base: Both teams shall have a main base and a designated Elimination Zone. Each team’s Elimination Zone should be located approximately 25-50 yards from its nearest flag station (which will be located in the main base) depending on bunkers and natural coverage available. Every effort should be made to ensure that the Elimination Zones are of equal distance to their team’s respective flag station. Elimination zones will be placed out of bounds and cannot be used as cover.
1.1 The distance between the flag stations should be approximately between one hundred and fifty (150) and three hundred (200) yards depending on the field and terrain. Typically, heavily wooded fields will have shorter flag base distances where more open fields will have further distances.
Eliminations: Elimination is defined as any hit or splatter from a paintball and subsequent break resulting in a marking on the player or their active equipment that is equal or greater than the size of a dime.
Attire: Players may wear a variety of clothes and gear with the exception of any gear that the field official determines is overly padded for the purpose of causing a paintball to bounce.
Illegal Practices: The following are considered illegal practices:
Playing On: “Playing On” shall be defined as a player moving more than one yard, firing a paintball gun or other weapon, or remaining in the game more than three seconds after the player has been hit with a paintball in an obvious location (at the sole discretion of the referee), with the paintball leaving a spot of paint that, when covered with a dime, will show paint on all sides of the dime. A referee will NOT call a player “out” until three seconds after the player has been hit (unless the player calls a paint check on himself.) If a referee must call a player out, that player is Playing On and a penalty will be assessed to that player’s team. Playing On and Wiping penalties are severe penalties and will be strictly enforced. There will be no warnings issued, and the referee’s initial determination is conclusive and thereby not open to discussion.
1.2 Wiping: “Wiping” shall be defined as Playing On after making an effort to obscure or otherwise remove the paint left by a hit Wiping penalty is 3 players will leave the playing field and a -40 points deduct from scores.
1.3 Leaving the Field of Play: “Leaving the Field of Play” shall be defined as any time a player sets foot across the boundaries of the field. Penalty is players is/are eliminated from game.
1.4 Field Adjustment of Marker Velocity: “Field Adjustment of Marker Velocity” shall be defined as any time a player takes a mechanical action, the result of which is to raise the velocity of his or another player’s paintball gun (or other paintball “weapon”). Penalty will follow the speedball.
1.5 Hot Gun: “Hot Gun” shall be defined as any paintball gun or “exotic marking device” fires consistently more than five (5) feet per second over the stated field limit. Field officials may check marker velocity any time during a game at the field official’s discretion.
1.6 Illegal Talking: “Illegal Talking” shall be defined as any time a player speaks, motions or otherwise communicates with his team members after that player is eliminated. Any communication after five seconds after a player is eliminated is deemed “Illegal Talking” and subject to penalty.
1.7 Dishonor of Referee: “Dishonor of Referee” shall be defined as any time a referee or other field official, in his own discretion after having been confirmed by the Primary Field Official, that a player has disregarded instructions or has otherwise behaved aggressively toward a referee.
1.8 Unsportsmanlike Conduct: “Unsportsmanlike Conduct” shall be defined as (but not limited to) any time a player, in the discretion of a field official or referee swears at another player or otherwise behaves in an overtly aggressive way toward another player or field official. The Head Referee can give this penalty in unlimited amounts. Penalty is player will have to leave the tournament ground.
1.9 Illegal Device: “Illegal Device” shall be defined as the possession or use of any device that has been deemed “illegal” by these rules or the field. At minimum, Illegal Devices shall include prohibited marker/hopper combinations, shields, unbreakable trip wires, air horns, knives, firearms, whistles, hot-burning smoke, pyrotechnics, laser sights, crossbows, sling shots, blow guns, or tools outside of the elimination zone that would permit the user to adjust the velocity of the marker on the field of play.
Penalties: The following Illegal Practice penalties shall be levied against the teams:
1.10 Playing On – 20 points
1.11 Wiping – 40 points
1.12 Leaving the Field of Play – 10 points per player
1.13 Field Adjustment of Marker Velocity – 40 points
1.14 Hot Gun – 10 points
1.15 Illegal Talking – 20 points
1.16 Dishonor of Referee – 10 points
1.17 Unsportsmanlike Conduct – 10 points
1.18 Illegal Device – 20 points
2.0 Safety: All safety rules of the host field shall be honored. Host field rules shall be made available to the teams at least one week in advance of game via forums, the scenariochallenge.com website, or phone number to the host field. The host field will brief the players on the field safety rules prior to the start of the event. Host field maximum paintball marker velocity shall be honored. At a minimum, all players are required to bring and wear ASTM approved face and eye goggles and mask. All players must report at game time with their paintball guns chronographed under field limits, and properly inspected by tournament staff if necessary.
Limited Rate of Fire: The tournament only allows 3 ball burst and semi auto mode only. No ramping or full auto is permitted.
Scoring: Flag Pull - 20points
Flag Hang - 40 Points
Opponents eliminated - 3 points (max 30 points)
Teammates Alive - 1 Points (max 10 points)
Maximum points scored is 100 points.
Teams captain are required to sign the score sheet after the game has ended. Team captain must check before signing the score sheet. If mistakes were found after both captains have sign the score sheet, the scores will stand. No players or captain has the right to disputes after signing the score sheet.
Tuesday, April 14, 2009
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newbie question here just curious
ReplyDeleteisn't 3 ball burst almost the same as ramping ?
just that ramping needs to start of with 3 semi pulls while 3 burst is plain 3 burst all the way ?
ramping is hold trigger, and marker fires automaticlly. 3 shot burst, is one pull 3 shots.
ReplyDeleteboth of these either after 3 single pull, or 1st pull, depends on board and setting
when you have people who are playing 2 hours, others playing 5 hours, and some all day play, how do you arange the fields for games?
ReplyDelete